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Jamaica 1720 — Printable Card Game
Use is permitted for private and educational purposes, for example at home, in childcare, at school or in classes. Files and templates may not be shared, published, resold or used commercially. Read the full licence terms.
At a glance
Jamaica 1720 is a printable pirate trading card game about cargo, gold and nerve. Bargain over captured goods and earn enough respect to recruit a loyal crew.
Product details
Jamaica in 1720 is a meeting place for mutineers, privateers and would-be captains. Players trade the cargo taken from sloops and frigates, protect their gold and try to build the reputation needed to command a crew. The theme turns every exchange into a tense deal among pirates who may not keep their word.
The PDF set includes a two-page rulebook, 25 goods cards, 40 money cards, card backs, printable packaging and a short introduction. Optional files are also supplied for duplex-capable printers. Print, cut and prepare the cards before play; no physical deck is shipped.
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